Lethal Company

5/5

Lethal Company places you in the role of a contracted worker tasked with collecting scrap from abandoned moons. Each moon presents a mix of industrial ruins and untamed nature, with valuable resources scattered across its surface. Your mission is simple—meet the Company’s profit quota to keep your contract alive, balancing exploration with risk management.

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Lethal Company places you in the role of a contracted worker tasked with collecting scrap from abandoned moons. Each moon presents a mix of industrial ruins and untamed nature, with valuable resources scattered across its surface. Your mission is simple—meet the Company’s profit quota to keep your contract alive, balancing exploration with risk management.

As you traverse these desolate environments, you must contend with the dangers lurking in the shadows. From scanning strange creatures for your bestiary to delving into abandoned industrial complexes, every step requires caution. The rewards are high, but so are the risks, especially when venturing deeper into unknown territories.

Teamwork and Tactical Gameplay

You’re not alone in Lethal Company—your crew can be your greatest asset. Using your ship’s radar and terminal, you can guide your team remotely, calling out dangers and unlocking pathways. Alternatively, you can join them on the ground, sharing the risks and rewards of direct exploration. Communication tools like walkie-talkies and strategic equipment such as lights and stun grenades are critical for survival.

The Company store offers upgrades and tools to make missions more manageable, from enhancing your ship to purchasing equipment that helps with navigation and defense. These investments allow you to tackle increasingly hazardous moons while increasing the potential rewards.

As night falls, the dangers of the moons intensify. Enemies grow bolder, and the risks of being caught unprepared escalate. Coordinating with your crewmates becomes crucial as you scramble to collect resources and retreat to safety before it’s too late.